Rocksolid Light

Welcome to novaBBS (click a section below)

mail  files  register  newsreader  groups  login

Message-ID:  

Being popular is important. Otherwise people might not like you.


interests / rec.games.frp.misc / [dicebreaker] Can't wait for the Discworld RPG? Become an Auditor of Reality in this free fan-made game

SubjectAuthor
o [dicebreaker] Can't wait for the Discworld RPG? Become an Auditor of Reality in kyonshi

1
[dicebreaker] Can't wait for the Discworld RPG? Become an Auditor of Reality in this free fan-made game

<usuh08$1hafo$3@dont-email.me>

  copy mid

https://news.novabbs.com/interests/article-flat.php?id=180&group=rec.games.frp.misc#180

  copy link   Newsgroups: rec.games.frp.misc alt.fan.pratchett
Path: i2pn2.org!i2pn.org!weretis.net!feeder6.news.weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: gmke...@gmail.com (kyonshi)
Newsgroups: rec.games.frp.misc,alt.fan.pratchett
Subject: [dicebreaker] Can't wait for the Discworld RPG? Become an Auditor of
Reality in this free fan-made game
Date: Thu, 14 Mar 2024 10:45:44 +0100
Organization: A noiseless patient Spider
Lines: 106
Message-ID: <usuh08$1hafo$3@dont-email.me>
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 8bit
Injection-Date: Thu, 14 Mar 2024 09:45:44 -0000 (UTC)
Injection-Info: dont-email.me; posting-host="fa2cfa39c1f36e3d7962d61bace25154";
logging-data="1616376"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19CC+hHq5koVHeAPUdLCagt"
User-Agent: Mozilla Thunderbird
Cancel-Lock: sha1:6+PGKm/AvmPBOVNz3mt8XVqfmS4=
Content-Language: en-US
 by: kyonshi - Thu, 14 Mar 2024 09:45 UTC

Source:
https://www.dicebreaker.com/categories/roleplaying-game/opinion/cant-wait-for-discworld-rpg-become-auditor-of-reality-in-fan-made-game

Can't wait for the Discworld RPG? Become an Auditor of Reality in this
free fan-made game

A One in a Million Chance at Adventure is a rules-lite narrative delight.

Opinion by Katie Wickens Contributor
Published on March 11, 2024

Designs for the upcoming Discworld RPG by Modiphius are now in motion
and frankly it's a great time to be alive. With the Kickstarter still
yet to launch, I can't help but feel restless, like I'm just spending my
days hanging around. While that's something tortoises are practically
world champions at, we impatient tabletop RPG players want epic high
fantasy set in an well-established, magical world where death is
personified as a cat-loving existentialist, and we want it now.

On your quest for existing Discworld RPGs you may well have come across
the GURPS-based Discworld game that Pratchett himself had a hand in
making back in the nineties. Sure, it's an option. Alternatively, you
could save yourself $30 and have a go at this completely free TRPG
tribute to Discworld instead.

A One in a Million Chance at Adventure by Jocher Symbolic Systems brings
the silliness and contradictory humour of the late Sir Terry Pratchett
to life, without the mechanical complexities that might put some folk
off of other games. It's inspired by the GURPS Discworld RPG, as well as
modern, beginner-friendly systems like Mörk Borg. It's a pretty
tongue-in-cheek rulebook, and comes with plenty of footnotes*.

Catering to a rich narrative experience, it does away with much of the
mechanical prep and number-crunching some tabletop RPGs insist on. If
rules-lite, story-heavy games are your thing, then this system is sure
to captivate.

You can play the game with as few as two players, as long as someone
doesn't mind slipping into the role of the Auditor. Named after
Pratchett's Auditors of Reality, they keep the narrative flowing and
have final say when it comes to the difficulty ratings of each roll,
just like a DM. To decide outcomes, the game employs a roll-under
mechanic, so as long as one of the 10-sided dice you're rolling for
everything is below the DC - usually determined by the skill you're
using, or a combination of two appropriate skills - it's deemed a success.

If rules-lite, story-heavy games are your thing, this system is
sure to captivate.

Generally speaking, rolls are only necessary where an action has a time
limit or some form of pressure associated with it, such as the need to
be sneaky. Otherwise, the Auditor is encouraged to resolve things
through regular storytelling.

The system also employs a fail-forward mechanic, meaning failed rolls
will always incur some kind of consequences - the Auditor should still
give players a path forward, but with added complications. For example,
while a failed lockpicking attempt might still get you through a gate,
it might alert the guards to your presence or trigger a trap.
Since One in a Million Chance at Adventure dropped in 2020 there have
been a few revisions. The game is currently on its second edition, with
a third edition in the works. There are a few supplements listed on the
game's Itch page, too, all of which are all completely free.

Aside from a curated Spotify playlist, there's an optional magic system
that helps flesh out how you use Narrativium - Discworld's own
story-based magic and the most common element on the Disc. There's also
a noir-mystery introductory adventure, and a PDF that offers some
"Crunchier Auditing" tips. The latter has some great roll tables, as
well as advice for deciding roll difficulty through tables that detail
how a character's reason for fighting, or what's at stake in a
conversation, should impact an interaction. The character build guide
goes through a few professions that Ankh-Morporkians might find
themselves pursuing. Witches, Brutes, Bureaucrats and "The city's
finest" Watch Officers all feature, and it comes along with inventory
suggestions, potential weaknesses and general advice for playing and
designing each kind of character.

There's even a zine with fan-contributed soft hacks, and roll tables
such as "What technology is going haywire?" and "What's in the air right
now?"
The base game gives you the option to play as a human, a slightly more
fantastical dwarf or Troll, or even a gnome/goblin**. You can really
push the boat out with a vampire, zombie or werewolf character, though
zombies will need to take care not to let their bodies decompose and
while vampires are "technically immortal", says the sourcebook, "some
are hypersensitive to sunlight, some are allergic to garlic and some
cannot deal with exposure to crosses".
Jocher Symbolic Systems really has nailed the kind of narrative-focused
RPG I think Sir Terry would approve of. The publisher’s Discord server
is still very much active with rule clarification and campaign chats.

As far as tabletop games go, One in a Million Chance at Adventure has
set a high bar for Discworld fans - one we can only hope Modiphius takes
inspiration from for the next official Discworld RPG. Whether you
consider yourself one of Granny Aching’s little lambs, a Kevin,
Pratchetteer, Disc-head, Roundworlder or just a wee Prat, this could be
the RPG to tide you over until Modiphius hits us with the goods.

* Pratchett was a stickler for a footnote. As am I now, apparently.

** On the Disc, there's little distinction between gnomes and goblins,
only that gnomes are goblins who live underground, while a goblin is
just a "gnome coming up for air".


interests / rec.games.frp.misc / [dicebreaker] Can't wait for the Discworld RPG? Become an Auditor of Reality in this free fan-made game

1
server_pubkey.txt

rocksolid light 0.9.81
clearnet tor